Features
A full mapping desk, inside a tab.
Warping, blending, cueing and output management — the parts a show actually depends on, with nothing between you and the projectors.
GEOMETRY
Mesh warping that keeps up with your hands
Quad, bezier and free-point meshes live on the same surface. Subdivide only where the geometry fights you, and every control point re-solves the projection in under 8 ms.
- Per-point nudging with keyboard precision
- Calibration grid, crosshairs and safe-area overlays
- Undo history that survives a reload
BLENDING
Seams gone before the doors open
Per-edge gamma curves with live overlap preview, black-level lift, and colour matching across mismatched projectors — because the venue never gives you two of the same.
- Independent gamma per edge and per output
- White-field and black-field calibration passes
- Per-projector colour temperature offsets